[Tangaria 1.5.0 Character Dump] Name Sneed II Age 28 Self RB CB EB Best Sex Male Height 12'5" STR: 15 +2 +3 +0 18/20 Race Troll Weight 17st 4lb INT: 11 -8 -4 +0 3 Class Unbeliever Turns used: WIS: 8 -4 -3 +0 3 Title Faithless Game 3158 DEX: 12 -5 +2 +0 9 HP -12/146 Player 10630 CON: 17 +2 +2 +0 18/30 SP 0/0 Active 8456 Level 12 Armor [29,+7] Saving Throw 32% Cur Exp 961 Stealth Bad Max Exp 961 Melee 1d5,+3 Disarm - phys. 35% Adv Exp 1062 To-hit 49,+0 Disarm - magic 9% Blows 2.0/turn Magic Devices 0 Gold 851 Searching 14% Burden 136.3 lb Shoot to-dam +0 Infravision 70 ft Overweight -7.6 lb To-hit 29,+0 Speed -10 MaxDepth 700' (L14) Shots 0.0/turn Your mother was a Stone-Troll Warrior. You have slime-green eyes, oily dark purple hair, and blue scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............- Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are paralyzed! > Something bites you. > Someone hits you. (x2) > Something bites you. > You hear a thrumming roar. > You are hit by something strange! > You feel yourself moving slower! > Someone hits you. (x2) > You hear a scream of agony! > It tries to cast a spell, but fails. > Someone misses you. > Someone hits you. > You blink and your eyes clear. > The druid spews a stream of poison. > You die. Killed by a druid. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) Found lying on the floor of a special room at 250 feet (level 5). Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +1 DEX you would get 2.3 blows/round. Average damage/round: 12. f) a Wooden Torch (125 turns) An inheritance from your family. Intensity 2 light. g) Hard Leather Armour (-1) [16,+2] Bought from a store on the surface. i) a Wicker Shield [2,+4] Bought from a store on the surface. j) an Iron Helm [7,+2] Bought from a store on the surface. l) a Pair of Iron Shod Boots [4,-1] Bought from a store on the surface. Cannot be harmed by Fire. m) a Spade An inheritance from your family. [Character Quiver] a) 27 Arrows (1d4) (+1,+4) {Farmer Maggot} [Character Inventory] a) a Flask of oil b) 3 Potions of Confusion It can be thrown at creatures with damaging effect. c) a Potion of Water d) 13 Scrolls of Phase Door e) 3 Scrolls of Treasure Detection f) 6 Scrolls of Word of Recall g) a Scroll of Darkness h) a Scroll of Word of Recall (rugged) i) 2 Wooden Torches (5000 turns) Intensity 2 light. j) 2 Old Lanterns (5000 turns) Intensity 3 light. k) a Robe [2,+0] Found lying on the floor at 300 feet (level 6). l) Soft Leather Armour [8,-4] An inheritance from your family. m) Studded Leather Armour (-1) [12,+0] Found lying on the floor at 250 feet (level 5). n) a Hard Leather Cap [2,+0] Bought from a store on the surface. o) a Pair of Leather Sandals [1,-1] Found lying on the floor at 150 feet (level 3). p) a Mage Staff of Mana (1d1) (+0,+0) <+2> {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). +2 mana capacity. Combat info: This weapon should be wielded with both hands. 2.0 blows/round. With +1 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +1 DEX you would get 2.3 blows/round. Average damage/round: 8. q) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.0 blows/round. With +1 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +1 DEX you would get 2.3 blows/round. Average damage/round: 11. Average thrown damage: 7.5. r) a Lance (2d10) (+0,+0) Dropped by a dark elven necromancer at 650 feet (level 13). Combat info: This weapon should be wielded with both hands. 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster. With +14 STR and +0 DEX you would get 1.1 blows/round. With +2 STR and +1 DEX you would attack a bit faster. With +8 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would attack a bit faster. With +2 STR and +8 DEX you would get 1.1 blows/round. With +0 STR and +11 DEX you would get 1.1 blows/round. Average damage/round: 15.2. s) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 100ft 2 Killed Farmer Maggot 00:00:05 200ft 5 Reached level 5 00:00:07 250ft 6 Killed Baba Yaga 00:00:14 200ft 9 Killed Fang, Farmer Maggot's Dog 00:00:14 200ft 9 Killed Grip, Farmer Maggot's Dog 00:00:22 200ft 10 Reached level 10 00:00:52 700ft 12 Was killed by a druid [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ##### #..†d #*p### #.*# #.*# #.## #**# #..# #**# #.## #.## #*.# 700' (L14) LF:3-? Light 3 Moves -10 Slow Paralyzed! Confused Fed 41 % Infra Gr